Xbox One and PC rogue-like Below from Sword and Sworcery developer Capybara Games had been targeting a summer release, but sadly the indie studio has come to the decision that additional development time is needed.
“We told you BELOW would be out this summer. Our team worked hard to make that deadline a reality. But after a strong push, we’ve decided it isn’t ready,” reads a blog from Capybara.
“We did a lot of soul searching. We knew we wanted to get it into your hands as soon as possible. We knew the game was there, and we’re super proud of it, but we also knew it needed more time to make sure it lives up to our studio’s standards, and the quality that you expect from our games. From the very beginning, BELOW has been our most ambitious undertaking, and we’re just not quite done excavating its depths, or polishing all of its facets.”
The blog adds: “Making games is hard but rewarding work. Accepting, even after this long development, that the game needs more time is difficult, but it’s important that we are honest with ourselves as creators, and with you, the players.
“We’re sorry we let you down with yet another delay. But in the end, we need to make certain that the hard work we’ve put into this game turns into something you’ll love, and to us that unfortunately means keeping BELOW in the oven a while longer, until it truly is ready.”
So not to put the pressure of a release date on the studio, the team will now go dark and we won’t hear from them again until a new release date is ready to be announced.
“Instead of giving you a new, loose release window, we will be going dark while we take the time that we need to complete BELOW without compromise. The next time you see a major BELOW update, that means our game has a firm release date, which we’ll share,” explained the blog.
Source: Capybara Games